Author Archives: codeoverload

CSS Sprite Sheet Templates

Here are a few templates I’ve created to assist with building CSS sprite sheets. I use them to help space the images at regular intervals which makes the CSS positions easier to calculate. Just right-click to download them. 16 x … Continue reading

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A Simple Ball Finding Algorithm

I’ve recently been playing with a Netduino and I’m considering connecting a camera to my Netduino powered Rover, with the aim of making it follow a ball. The trouble is the Netduino is very limited on RAM (60 KB), so … Continue reading

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Building a Netduino Rover – Part 5

See other posts in this series Fuzzy Logic In this post I’ll show you how to build an object avoidance behaviour using Fuzzy Logic. In contrast with traditional logic [Fuzzy Logic] can have varying values, where binary sets have two-valued … Continue reading

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Elite – The Sequal

For those who remember the 1980’s, you might recall the mother of all space trading games; Elite. One of the original authors (David Braben) is raising support to build a modern sequel called Elite: Dangerous, over on Kickstarter. In just … Continue reading

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Building a Netduino Rover – Part 4

See other posts in this series Basic Object Avoidance I’ve designed this rover to be autonomous rather than remote controlled. The software is designed around the idea of combining many simple behaviours together to produce what appears to be complex … Continue reading

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Building a Netduino Rover – Part 3

See other posts in this series Software Basics If this is your first Netduino project you’ll probably need to install a few things. Everything you need to get started is free, and can be found here on the Netduino website. … Continue reading

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Building a Netduino Rover

Part 1 – Parts List Part 2 – Adding a Bumper Part 3 – Software Basics Part 4 – Behaviour Based Robotics Part 5 – Fuzzy Logic

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